niri: keybindings and window rules
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1 changed files with 77 additions and 15 deletions
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@ -60,7 +60,7 @@ input {
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// Focus windows and outputs automatically when moving the mouse into them.
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// Setting max-scroll-amount="0%" makes it work only on windows already fully on screen.
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// focus-follows-mouse max-scroll-amount="0%"
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focus-follows-mouse max-scroll-amount="0%"
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}
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// You can configure outputs by their name, which you can find
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@ -153,7 +153,7 @@ layout {
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// off
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// How many logical pixels the ring extends out from the windows.
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width 4
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width 2
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// Colors can be set in a variety of ways:
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// - CSS named colors: "red"
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@ -188,7 +188,7 @@ layout {
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// If you enable the border, you probably want to disable the focus ring.
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off
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width 4
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width 2
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active-color "#ffc87f"
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inactive-color "#505050"
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@ -202,7 +202,7 @@ layout {
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// You can enable drop shadows for windows.
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shadow {
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// Uncomment the next line to enable shadows.
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// on
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on
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// By default, the shadow draws only around its window, and not behind it.
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// Uncomment this setting to make the shadow draw behind its window.
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@ -276,9 +276,6 @@ spawn-at-startup "wl-paste --watch pkill -RTMIN+9 waybar &"
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// Playerctl daemonize
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spawn-at-startup "playerctl -a metadata --format \'{{status}} {{title}}\' --follow | while read line; do pkill -RTMIN+5 waybar; done &"
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// This line starts waybar, a commonly used bar for Wayland compositors.
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// spawn-at-startup "waybar"
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// Uncomment this line to ask the clients to omit their client-side decorations if possible.
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// If the client will specifically ask for CSD, the request will be honored.
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// Additionally, clients will be informed that they are tiled, removing some client-side rounded corners.
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@ -340,9 +337,64 @@ window-rule {
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// block-out-from "screencast"
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}
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// Example: enable rounded corners for all windows.
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// (This example rule is commented out with a "/-" in front.)
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/-window-rule {
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// Start selected applications in floating mode
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window-rule {
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match app-id="nwg-look"
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open-floating true
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}
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window-rule {
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match app-id="engrampa"
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open-floating true
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}
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window-rule {
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match app-id="calamares"
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open-floating true
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}
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window-rule {
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match app-id="qt5ct"
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open-floating true
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}
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window-rule {
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match app-id="qt6ct"
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open-floating true
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}
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window-rule {
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match app-id="pavucontrol"
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open-floating true
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}
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window-rule {
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match app-id="xsensors"
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open-floating true
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}
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window-rule {
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match app-id="nm-connection-editor"
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open-floating true
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}
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window-rule {
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match app-id="wdisplays"
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open-floating true
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}
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window-rule {
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match title="Save File"
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open-floating true
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}
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window-rule {
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match title="(?:Open|Save) (?:File|Folder|As)"
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open-floating true
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}
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// Enable rounded corners for all windows.
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window-rule {
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geometry-corner-radius 12
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clip-to-geometry true
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}
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@ -363,9 +415,9 @@ binds {
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Mod+Shift+Slash { show-hotkey-overlay; }
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// Suggested binds for running programs: terminal, app launcher, screen locker.
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Mod+T hotkey-overlay-title="Open a Terminal: alacritty" { spawn "alacritty"; }
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Mod+D hotkey-overlay-title="Run an Application: fuzzel" { spawn "fuzzel"; }
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Super+Alt+L hotkey-overlay-title="Lock the Screen: swaylock" { spawn "swaylock"; }
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Mod+Return hotkey-overlay-title="Open a Terminal: alacritty" { spawn "alacritty"; }
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Mod+D hotkey-overlay-title="Run an Application: wofi" { spawn "wofi --show drun --allow-images --allow-markup --hide-scroll --no-actions -lines 10 -width 35 --prompt "Search""; }
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Super+Alt+L hotkey-overlay-title="Lock the Screen: gtklock" { spawn "/usr/share/tileos/scripts/lock.sh"; }
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// You can also use a shell. Do this if you need pipes, multiple commands, etc.
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// Note: the entire command goes as a single argument in the end.
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@ -378,6 +430,16 @@ binds {
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XF86AudioMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle"; }
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XF86AudioMicMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle"; }
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// Media keys
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XF86AudioMedia allow-when-locked=true { spawn "playerctl play-pause"; }
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XF86AudioPlay allow-when-locked=true { spawn "playerctl play-pause"; }
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XF86AudioPrev allow-when-locked=true { spawn "playerctl previous"; }
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XF86AudioNext allow-when-locked=true { spawn "playerctl next"; }
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// Birghtness adjust
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XF86MonBrightnessUp allow-when-locked=false { spawn "brightnessctl set +5%"; }
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XF86MonBrightnessDown allow-when-locked=false { spawn "brightnessctl set -5%"; }
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// Open/close the Overview: a zoomed-out view of workspaces and windows.
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// You can also move the mouse into the top-left hot corner,
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// or do a four-finger swipe up on a touchpad.
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@ -566,8 +628,8 @@ binds {
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Mod+Shift+Equal { set-window-height "+10%"; }
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// Move the focused window between the floating and the tiling layout.
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Mod+V { toggle-window-floating; }
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Mod+Shift+V { switch-focus-between-floating-and-tiling; }
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Mod+Space { toggle-window-floating; }
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Mod+Shift+Space { switch-focus-between-floating-and-tiling; }
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// Toggle tabbed column display mode.
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// Windows in this column will appear as vertical tabs,
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